Entertainment Arts
The College has officially re-named its Animation and Digital Media department to Entertainment Arts.
Why the change to Entertainment Arts? The diverse pool of artists currently enrolled in our Animation and Digital Media program all have one common thread, the goal to join the Entertainment Industry upon graduation. The new name better describes what we do, the courses we teach, and where you'll go from here.
A story is at the heart of every film, animated picture and video game. In CCS's Entertainment Arts program, storytelling is at the root of the curriculum. Of course, students learn the latest software and are taught the hottest animation techniques and tricks, but they also are driven to become the next generation of storytellers. The entertainment world is booming and by tailoring our courses to parallel the industry, CCS students graduate with the proper tool set and creativity to start their career. Our program produces creative thinkers, people who can enter the industry and succeed in any of the many avenues that make up the entertainment world. These include traditional animation, 3-D animation, experimental animation, film and television visual effects, video game design, character animation and digital video production.
View Entertainment Art's Chair Scott Bogoniewski's bio
Here you learn
- 2D Digital Animation
- 3D Computer Graphic Animation
- Digital Cinema Production
- Character and Environment Design
- Compositing and Special Effects
- Character Animation
- Experimental and Stop Motion Animation
- Motion Graphics
Download the 2010-2011 curriculum guide for Entertainment Arts
Our graduates work as:
- Layout Artist
- Concept Artist
- Storyboard Artist
- Web Artist
- Flash Artist
- Maquette Builder
- Stop Motion Animator
- Armature Builder
- Animator
- Texture Painter
- Matte Painter
- Look Development Artist
- Lighter
- Compositor
- FX Artist
- Mocap Artist
- Texture Painter
- Cinematics Director
Character and Experimental Animation
The character animation program guides students toward the art of sequential storytelling and acting. Courses in character animation incorporate both computer-generated and hand-drawn traditional techniques with an emphasis on storyboarding, character design and layout. Students in the Experimental Animation program explore the art form in an environment of imagination, creativity and personal expression, utilizing techniques that include stop-motion, material based and computer-generated imagery.
Game Art
Students will focus on producing the creative content and concept art for games. The courses offered will explore the latest 3D modeling, texturing, lighting, and animation techniques for games, 2D character and environment concept development, storyboarding, and collaborative game creation.
Video and Live Action
This program is for students who want to use video as an exploratory and expressive medium. Foundation courses in digital imaging and pre-production pave the way for conceiving and producing highly original personal work. Students are encouraged to develop and refine their cinematic vocabulary through narrative, experimental, and documentary forms.






