College for Creative Studies Technology Report
Part 2 –
“Please submit a written summary of the following: 1) a description of how content area and teacher education faculty utilize and role model the use of technology for teacher candidates, and 2) a description of strategies and technical assistance being provided to faculty on how to incorporate the use of technology (including assistive and adaptive) in their instruction.”
1) a description of how content area and teacher education faculty utilize and role model the use of technology for teacher candidates:
Art Education at College For Creative Studies is a teacher certification program. Students obtain a BFA in one of 17 possible studio areas in addition to certification in K-12 Visual Arts. Design, production, and communication throughout the college is heavily dependent on technology.
All faculty are required to maintain a CANVAS page for every course they teach. CANVAS serves as a delivery system for course documents, information, learning videos, assignments, grades, and interactive blogs and discussion boards. Beyond that every student is required to take an online foundations course designed to introduce the use of technology in teaching and learning that is common to all studio majors. For instance, all content areas will use the Adobe Suite (InDesign, Photoshop, Illustrator, etc) to create and perfect their design concepts.
Beyond the traditional forms of instructional technology such as PowerPoint, Prezi, overhead projection, video, and DVDs commonly used by all faculty, each studio area is dependent on various forms of technology unique to the products and processes of the craft. For instance, illustration majors use Wacom Tablets to draw on their computers, Rhino is used to design 3-D figures, and 3-D printers are used to produce 3-D scale models of designs.
Large-scale modeling is done in the Product Design department using Computer Aided Drafting (CAD) and Computer Aided Modeling (CAM) software. Entertainment Arts students use Adobe After Effects CS5 and Anime Studio to name just two. Software specific to the art and design fields is a rapidly changing area and CCS is on the cutting edge.
The Art Education Department also utilizes a class set of iPads for teaching and learning within the context of the art education courses and an educational tool for use in lesson plans. This blends digital technology with traditional studio practices, redefining experiences and opportunities to explore and express conceptual ideas.
2) a description of strategies and technical assistance being provided to faculty on how to incorporate the use of technology (including assistive and adaptive) in their instruction.”
The College for Creative office of Educational Technology and Innovation regularly runs faculty training workshops on CANVAS and Gmail. Additionally, they are available for individual instruction on-call, as well as for classroom demonstrations.
CCS also subscribes to Linkedin.com the leading provider of software training videos online. The subscription-based Online Training Library® provides 24 hours on-demand access to training videos on software, digital design, and digital media techniques for students and faculty from home. Art Education instructors may also receive training in the use of the LUNA digital visual database at the Department of Academic Technologies.
3) Description of activities that prepare teachers to teach effectively students with disabilities and students who have limited English proficiency;
All art education students complete a minimum of 10 hours of field experience/teaching students with special needs at Wing Lake Developmental Center and/or Friendship Circle. This is completed during their Human Development course. Students also observe IEP teams working with each student prior to delivering their lessons to the students at Wing Lake. Teaching students with limited English proficiency is part of our Reading course instruction.