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Graduates of the Interaction Design program create richly experiential products, environments, and services that enhance meaning and expand possibilities in people’s daily lives.
board with sticky notes posted all over
student working on a interaction project

In this program, students learn how to sketch, hack, tinker, and prototype with hardware and software and come to view code as a creative medium. They create practical and critical interactions and experiences for humans with objects, spaces, and interfaces.

The curriculum is grounded in experimental, speculative, and applied design practices that prepare students for the changing nature of work and collaboration. With access to CCS’s world-class studios and technical resources, students further their own skills and knowledge through hands-on experience with new and emerging technologies and prototyping methods. Critical inquiry and design provocations sharpen insights as students become adept with models of interaction and communication.

Interaction Design is currently a STEM-designated program. International students completing this program qualify to apply for the STEM OPT (optional practical training) Extension.

Some graduates of the program work inside tech companies and design firms, from established players to startups. Others go it alone, designing online networks, prototype mobile apps, or invent entirely new experiences for sharing rides in a self-driving car. All have an appreciation for the challenges of innovation and for what is required to start their own enterprise. 



Interaction Designer
User Interface (UI) Designer
User Experience (UX) Designer
User Experience Engineer
HMI Designer
Augmented Reality (AR) Designer

Entry Requirements

The entry requirements specific to the Interaction Design program are as follows:

  • Applicants to the program typically have an undergraduate degree in the visual arts, design or architecture and are usually interviewed with a portfolio of creative work. We also want to hear from applicants with a background in computing, technology, electronic engineering or psychology. Even if you don’t have a typical portfolio, you must demonstrate experience in making, whether evidenced in physical materials, software interfaces or human interactions, including iteration, refinement and convergence toward explicit design goals.
  • You will be open-minded, with an empathy for social, economic and global challenges. You will welcome the opportunity to operate outside of your comfort zone and open to learning through experimentation and creative inquiry.

Roland Frohman III

Interaction Designer
BISSELL Homecare, Inc.


Brendan Quinn

Senior UX Designer


Ke (Coco) Xu

Product Designer
Domino’s Pizza


Chiamin Lin

Systemic Designer


Gissoo Doroudian

User Experience Designer
Ida B. Wells Just Data Lab, Princeton University


Khyati Shah

Senior Product Owner
Quicken Loans


CCS prepares students to enter a global economy in which creativity shapes better communities and societies. Here, creative minds can both explore and thrive. There is nothing like it anywhere in the world.