User Experience Design

Curriculum

Fall: Semester 1
Course #Course TitleCredits
IXD 601User Experience Design Studio I3
IXD 605User Interface Design 3
UXD***Human Factors3
DGR 613Graduate Seminar3
- - - - - -Studio Elective3
DGR 601Graduate Communication*1
Winter: Semester 2
Course #Course TitleCredits
IXD 602User Experience Design Studio II3
UXD ***Artificial Intelligence3
IXD 612UX Research (User Testing)3
DGR 650MA Final Project3
DGR 721 OR DGR 635"Professional Practice ** or Design Thinking **"3

* Supplementary language and study skills course if needed
** Selection requirement determined in consultation with the Dept. Chair


MA PROGRAM LEARNING OUTCOMES

• User Experience (UX) Design Principles and Theory: Utilize advanced design and technology skills and knowledge to resolve user experience and interaction design challenges.
• Independent Practice: Independently initiate imaginative and innovative user experience and interaction design outcomes and hypotheses that critically challenge established practices.
• Technological Mediation: Utilize advanced research and idea generation to generate contextually rich technologically mediated experiences and interactions.
• Critical Thinking: Develop in-depth critical and contextual understanding of interrelated user experience and interaction design factors informing innovation and evidencing original thought and creativity in the generation of ideas.

MA Catalog Year 22/23 | Total Credits 30-31
Part-time study is available, through the guidance of the Department Chair.


View MA Course Descriptions 


Fall: First Semester =15-16 Credit Hours
Course #Course TitleCredits
IXD 601User Experience Design Studio I3
IXD 605User Interface Design 3
UXD***Human Factors
DGR 613Graduate Seminar3
- - - - - -Studio Elective3
DGR 601Graduate Communication*1
Winter: Second Semester = 15 Credit Hours
Course #Course TitleCredits
IXD 602User Experience Design Studio II3
IXD 612UX Research (User Testing)3
UXD***Artificial Intelligence 3
DGR 620Graduate Research Methods
DGR 721 OR DGR 635Professional Practice ** OR Design Thinking3 3
Fall: Third Semester = 15 Credit Hours
Course #Course TitleCredits
DGR 711Thesis Project I6
IXD 701User Experience Design Studio III3
UXD***Extended Reality 3
DGR 631Written Thesis 3
Winter: Fourth Semester = 15 Credit Hours 
Course #Course TitleCredits
DGR 712Thesis Project II 6
DGR 635 OR DGR***Design Thinking ** OR Thought Leadership **3 3
IXD790 OR ---Independent Study ** OR Studio Elective **3 3
---Studio Elective 3

* Supplementary language and study skills course if needed
** Selection requirement determined in consultation with the Dept. Chair


MFA PROGRAM LEARNING OUTCOMES

• User Experience (UX) Design Principles and Theory: Utilize advanced Design and technology skills and knowledge to resolve User Experience and Interaction Design challenges.
• Research Methods: Critically engage with Design Research Methods and analysis in informing practical and/or critical User Experience and Interaction Design outcomes.
• Independent Practice: Independently initiate imaginative and innovative User Experience and Interaction Design outcomes and hypotheses that Critically challenge established practices.
• Technological Mediation: Utilize advanced Research and idea generation to generate contextually rich technologically mediated experiences and interactions.
• Leadership: Utilize professional intellect and communication skills in proposing and implementing advanced ideas and thinking for creative Leadership in User Experience and interaction design.
• Critical thinking: Develop an in-depth critical and contextual understanding of interrelated User Experience and Interaction Design factors informing innovation and evidencing original thought and creativity in the generation of ideas.

MFA Catalog Year 22/23 | Total Credits 60-61
Part-time study is available, through the guidance of the Department Chair.


View MFA Course Descriptions