GAME DESIGN
CCS’s Game Design emphasis provides tools for visual storytellers to compete in one of the world’s fastest growing industries.Â
​Allison Fijalkowski , Animated Render of 3D environment; Sky House/Windmill
Based on concept art by Hamish Frater
Fred Osborn, Digital Character Sculpting
EA Game Design alumni work on major projects for the world’s top game studios, serving as character artists, environment and vehicle designers, technical and VFX artists, creative directors, and AR/VR developers, among many other creative roles.
CCS’s use of cutting-edge platforms such as Unreal and Unity strengthen students’ skill sets for application not only to gaming but also to the automotive, film and television industries, and beyond.Â
CAREER CHOICES
3D Artist
3D Character Artist
3D Production Artist
3D Visualization ArtistÂ
Animator
Effects Artist
Level Designer
Game Designer
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3D Generalist
3D Modeler
Art Director
Cinematic Artist
Cinematics Director
Concept Artist
Environment Artist
Game Designer
Effects Artist
Level Designer
Lighting Artist
Lighting Technical Director
Technical Director
Jarad Vincent
Senior Character Artist
Epic Games
Connor Lawlis
3D Media Artist
Turn 10 Studios
Sarah Kosco
Environment Artist and CGI Artist
Wedoo
Matt Milobowski
Material Artist
Certain Affinity
Ryan Dziurgot
Overwatch 2 VFX Artist
Blizzard
Norma Martinez
Senior Environment Artist
Monomi Park
Nick Austin
Character Animator
Funcom
Sarah Bromley
Creative Visualization Designer
General Motors
In The News
Alumnus Damarcus Holbrook Offers a Glimpse into his Decade-long Journey Contributing to Iconic World of Warcraft Expansions
As a 2002 graduate of the Entertainment Arts program at CCS and the Associate World Director at Blizzard Entertainment, Damarcus Holbrook invites you into his home, offering a glimpse into his decade-long journey contributing to iconic World of Warcraft expansions such as Warlords of Draenor, Legion, Battle for Azeroth, and Shadowlands and much more.